Index Sorted by completion date, newest first Hours are recorded, not estimated
The index

Everything we have finished

Games appear here only after the completion screen. Each entry carries the total hours from our ledger, the number of distinct task types we identified, and where relevant the hour at which we would advise a reader to stop.

A cluttered 1930s detective office at night with a corkboard of pinned photographs and red thread Detective 9.3

Paper Alibi

Twenty-eight cases, none of them repeated, and a twenty-ninth that only exists if you solve the other twenty-eight without hints. The rare game where completion is the design rather than an afterthought.

31 h total28 distinct casesNo stop pointRated 9.3
A torch-lit vaulted stone hall with a treasure alcove and an armoured figure studying a wall map Action RPG 8.8

Vault Of Nine

Eleven hours of entirely new material sit behind the completion requirement, using no reskinned assets and no repeated encounters. A gamble on the player's patience that the game earns outright.

74 h total23 task typesNo stop pointRated 8.8
A vast green valley at sunset seen from a hilltop with a ruined watchtower and distant campfires Open world 8.4

Hollow Crown

341 objectives assembled from nineteen templates across a genuinely beautiful landscape. Extraordinary for ninety hours, then a very long exercise in map clearance that adds nothing to what came before.

214 h total19 task typesStop at hour 90Rated 8.4
An antique war map on a table with carved wooden markers, a compass and a brass ruler by candlelight Strategy 8.2

Ledger Of Nations

No completion state exists, so we defined one: every nation played once to a stable century. The absence of an end screen turns out to suit the design rather than evade it.

96 h totalNo 100% stateOpen-endedRated 8.2
A small hillside smallholding at golden hour with vegetable beds, a chicken coop and a stone well Life sim 7.6

Lantern Acre

612 deliveries are required for completion and 540 of them are the same three actions in a different order. Delightful for sixty hours; a data-entry exercise for the remaining fifty-eight.

118 h total11 task typesStop at hour 60Rated 7.6
A bright cartoon island with a spiral path and floating golden collectible stars Platformer 6.9

Star Ladder Isle

Ninety of its 340 collectibles are placed with real craft and teach you something about the movement. The other 250 are in corners of levels you have already solved, and we can prove it by category.

52 h total7 task typesStop at 90 starsRated 6.9